﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace ChuyenDongVatLy
{
    public  class ConstPhysic
    {
        public const float Gravity = 9.80665f;
        public const int locationFormX= 400;
        public const int locationFormY = 400;
        //
        public const int heightMPN = 6;
        public const int SizeObject = 60;
        public const int _R = SizeObject / 2;
        //
        public static Rectangle dong = new Rectangle(634, 300, 166,222);
        public static Rectangle tinh = new Rectangle(634, 0, 166, 222);
        public static Rectangle btnPlay = new Rectangle(100,0,115,45);
        public static Rectangle btnPause = new Rectangle(250,0,115,45);
        public static Rectangle btnStop = new Rectangle(400,0,115,45);       
        

        public static Rectangle btnPlay2 = new Rectangle(100, 0, 115, 45);
        public static Rectangle btnPause2 = new Rectangle(250, 0, 115, 45);
        public static Rectangle btnStop2 = new Rectangle(400, 0, 115, 45);
        public static Rectangle btnControl2 = new Rectangle(650, 230, 144, 59);
        public static Rectangle btnControl = new Rectangle(650, 230, 144, 59);
        public static Rectangle recConter2 = new Rectangle(670, 480, 100, 100);
        
        public static Vector2 vectLineConter = new Vector2(120,570);
        public static Rectangle recConter = new Rectangle(20, 480, 200, 100);

        public static Rectangle btnRemove = new Rectangle(650,300,144,59);
        public static Rectangle btnAdd = new Rectangle(650, 100, 144, 59);
        
        public static Vector2 posAmin = new Vector2(10, 580);
        public static Vector2 posAmax = new Vector2(200, 580);
        public const int DoCaoMatDat = 480;


    }
}
